

The :int parameter can be left off to detect all key press (eg, "OnKeyDown") Filters: SetEventHandler "OnKeyDown:int" UDF to filter by a specific DirectX key code. OnKeyDown passes the pressed to the UDF when a key or mouse button is pressed. SetEventHandler and RemoveEventHandler have been expanded with some new events: This allows detection of NVSE and LutanaNVSE without crashing a script. The IsXBox function has been repurposed to return the NVSE version. The MenuMode function has been modified to detect mode 3 (console). GetCellWaterType will now return the parent worldspace's water form for exterior cells. SetBaseForm now (experimentally) allows changing a reference's form type. GetINISection and GetINISectionNames now use a 64k buffer instead of a 16k buffer.ĬopyFaceGenFrom and SetBaseForm now update the reference's 3D data if it is loaded. GetMessageDisplayTime has been renamed to GetDefaultMessageTime (GetDMT) to match SetDefaultMessageTime for reason above. SetMessageDisplayTime has been renamed to SetDefaultMessageTime (SetDMT) to skirt a conflict with function of the same name from JIP NVSE Plugin GetDistance2D and GetDistance3D can now be used as conditions. Any mod using the old GetLNVersion will need to update to use the NVSE function GetPluginVersion This has been deprecated by NVSE itself for quite some time.
